WEBVTT FILE 1 00:00:00.010 --> 00:00:05.287 Have you ever notice how ambulances have the word “ambulance” printed backwards on the front? 2 00:00:6.000 --> 00:00:11.384 This is done so that a driver can read the reflection in the rear-view mirror. 3 00:00:11.000 --> 00:00:19.625 The mirror changes the orientation so that the letters appear as they should in the reflection. 4 00:00:20.000 --> 00:00:28.387 The same thing happens with any reflection. When you raise your right hand, your mirror-image raises its left hand. 5 00:00:28.500 --> 00:00:41.750 Reflections are another transformation of graphs of functions in the coordinate plane. The graph of a function may be reflected in the y-axis, as shown here… 6 00:00:41.950 --> 00:00:53.230 or the x-axis, as shown here. The graph of a function can be reflected in the x-axis by changing the sign of the y-values of the points on the graph 7 00:00:54.450 --> 00:00:61.230 while the graph of a function can be reflected in the y-axis by changing the sign of the x-values of the points. 8 00:00:62.000 --> 00:00:66.806 The simulation allows you to experiment with reflections. 9 00:00:67.100 --> 00:00:78.000 You can specify reflections by checking the boxes at the bottom of the interface. You may select either reflection alone, or both together, or no reflection at all. 10 00:00:78.100 --> 00:00:95.550 The simulation also includes the controls for shifts of graphs and stretching or shrinking of graphs from the previous two simulations. These controls work as they did in those simulations, so be sure to understand them before proceeding. 11 00:00:95.600 --> 00:00:107.420 With reflections working together with shifts and stretches or shrinkings, a few basic functions can be modified for use in a large number of situations.